PortfolioRengin Turan signatureSelected work ↓
Portrait of Rengin Turan

Rengin
Turan

Product Designer

Scroll to explore ↓
01 — About

I design the product, its story, and the experience around it.

Product designer working across physical objects, digital interfaces and brand worlds. My practice brings together user research, concept development, visual communication and strategic storytelling.

02 — Selected work

Projects as complete worlds.

03 — 01

Elysian

SACS Tecnorib × IED
Thesis project · Team of 4 · 2026

Elysian yacht on water
Private escapeAn intimate alternative to the crowded, high-energy boat experience.
Shared ritualEvery layout decision supports unhurried time with a close circle.
Effortless hostingSpaces flow from preparation to play, dining and rest.

A private rhythm at sea. Elysian reimagines the SACS boat as a private refuge for meaningful escapes with a close circle.

My focus was graphic communication, presentation and marketing design, alongside 3D modelling in Rhinoceros 7 and rendering in Blender.

Elysian interiorA quieter atmosphere on board
Elysian brand cardsIdentity and hosting ritual
Elysian open kitchen and wine barOpen kitchen & wine bar
Poker table on ElysianPoker table — the evening ritual
Elysian cockpitCockpit designed for the journey
Companion app — UX / UI
Elysian app screen
Elysian app screen
Elysian app screen
Elysian app screen
Elysian app screen
04 — 02

óma

Product & startup concept
Team of 5 · 2025

óma product concept
Scattered personal memoriesScattered memoriesPersonal stories often live across disconnected formats.
Memory and meaningful objectsObjects hold meaningPhysical mementos carry emotional context that files do not.
Sharing memories between generationsStories need continuityFamily memories deserve to be kept and shared over time.

A tangible home for memories. óma captures a cherished object in 3D and keeps its sound and context in a living archive.

I worked on the Figma app, experience design, marketing and Business Model Canvas, alongside physical prototyping.

óma productThe object as a tactile archive
óma in useA memory begins with a memento
óma Palazzo collaborationPalazzo partnership activation
óma product colour variantsProduct range & CMF direction
óma product in an everyday settingThe product in everyday life
Archive app — UX / UI
óma archive app
óma archive app
óma archive app
óma archive app
05 — 03

Hidden
Gems

Digital experience
Team of 4 · 2026

Hidden Gems experience
Overlooked local streetOverlooked placesIndependent places are easily missed in the city.
Independent local businessLocal businessesSmall businesses need discovery beyond algorithmic feeds.
City explorationPassive explorationPeople need a reason to look up and wander differently.

Find what the city hides. A physical NFC compass and an app guide people towards local businesses beyond algorithmic feeds.

I led the Figma app design and shaped the project’s presentation flow from research to final concept storytelling.

Hidden Gems app used in the streetThe digital trail in the city
Hidden Gems street identityPhysical wayfinding through the city
Hidden Gems compass on the tableThe compass as a physical discovery prompt
Hidden Gems compass in the cityThe compass in use
App experience — UX / UI
Hidden Gems app screen
Hidden Gems app screen
Hidden Gems app screen
Hidden Gems app screen
06 — 04

4fun

Interactive game
Team of 3 · 2025

4fun interactive game

Speed, laughter and just the right amount of chaos. An Arduino powered reflex game for players aged 7 to 70.

The concept was exhibited at Maker Faire Rome, where we demonstrated the working prototype to visitors.

4fun prototype makingTesting the physical interaction
4fun being playedThe game in use
07 — Contact

Let’s make
something memorable.

renginturan07@gmail.com